eljayco
New Member
Mirdain Freelance Crafter
Posts: 26
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Post by eljayco on Jan 18, 2009 19:02:21 GMT -5
How's this for an unexpected source of income. In fact as I types that I had another thought but here's the first.
Crafters get their names stamped on everything they make. This would mean a good crafter making very desirable items will not only have regular customers search them out but also the people who kill their customers and loot their goods.
Anyone who loots super sword of slaying made by Seleena may well send me a tell and ask me to make them more as items eventually decay.
The other thought I had wasn't very nice but the unscrupulous crafter could have a friend who regulalrly kills the crafters customers just after he has outfited them so they keep comiong back for more goods.
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Post by Si'aan Anoura on Jan 19, 2009 3:47:37 GMT -5
Though what's the guarantee that they'll keep coming back to you when there's 10k other players on the server for them to choose from? imo crafters will have repeat customers if they: a) have good prices; b) they make relatively unique items; c) they are easily contactable/frequently online, and; d) they offer service with a smile! I think the fact that their name is printed on a good will help, but when you've got a full set of armour, each piece made by someone different, I don't know if customers will return to those they bought their goods from. I think price will weigh the most, followed probably by security for purchase. Lady Si'aan Anoura.
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Ashka
New Member
Guardian of The Sundered Guard
Posts: 20
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Post by Ashka on Jan 19, 2009 23:15:46 GMT -5
Vanguard's crafting system labeled all item with their creator's name. It was definitely a good thing and something I hope to see repeated in the future.
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Wolvyn
New Member
Va Rakeh Nkosh Kul
Posts: 40
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Post by Wolvyn on Jan 20, 2009 0:20:29 GMT -5
I agree with my sis here.. in VG i took great pride in only wearing armor made by someone i know.. and having a full set made by whomever that happened to be at the time. I even looked at who made the harvesting tools i wanted and would contact them to set up a trade for what i needed.
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Post by Si'aan Anoura on Jan 20, 2009 17:26:44 GMT -5
See, in WoW I don't think it made much difference to most people, unless it was a high-end item that not many people could make, or some rare festive-season item from like two years ago. I really do hope it means more here, though WoW has burned me for a lot of things
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Wolvyn
New Member
Va Rakeh Nkosh Kul
Posts: 40
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Post by Wolvyn on Jan 21, 2009 3:50:05 GMT -5
ohh I know all about WoW.. I have a 70 rogue skinner/elemental leatherworking. Pervious to the Outlands I had another account with a 70 priest tailor/enchanter and a third account 60 druid alchemist/engineer. each of the non-rogue accounts had a 60 rogue miner/herbalist on them as well. all on on the team pvp servers. I never cared there for getting matching armor.. well for stuff i couldnt make or do myself anyway. I raided everywhere pre-BC fairly often 6 days a week .. kinda-sorta outgrew most crafted gear within a short while.. but all my rare patterns sold often, before i BC i was a dragonscale Leatherworker.. I had hunters seek me out for my patterns as i had everything i could learn.. Im a faction grinder junkie.. got addicted to faction in eq1.. my iksar was max allied most everywhere cept the velious giant city. Anyway long story short. Wow Crafting compaired to here is well.. like compairing a pebble to a mountain. I know a good chunk of the people on the ffapvp server in vanguard would seek out a crafter to get matching sets, specially if they were going to supply the regants to make it. In wow my favorite pvp suit was the Red valentines day dress (the backless one) then the "halo" helm, light pauldren.. i would go fight down in stranglethorn vale.. me and a pally would hold off all sorts of horde with me in the silly drunk dwarven pirate costume.
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Post by Si'aan Anoura on Jan 21, 2009 7:49:29 GMT -5
Wow Crafting compaired to here is well.. like compairing a pebble to a mountain. I certainly hope so! I had a shadow priest (called Aessina) and I used to sit at the Shrine of Aessina in the hope that lowbie horde noobs would turn up and think I was an NPC - worked a few times, to great satisfaction. But yeah, she was a shadowsilk tailor but all the pvp gear was much better and much easier to acquire than the mats that were needed for tailoring. I have my faith that DFO will excel in crafting over that of WoW!
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ZtyX Roman
New Member
CEO M.I.N.E INC: "Free business for all."
Posts: 10
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Post by ZtyX Roman on Jan 22, 2009 15:32:05 GMT -5
Though what's the guarantee that they'll keep coming back to you when there's 10k other players on the server for them to choose from? imo crafters will have repeat customers if they: a) have good prices; b) they make relatively unique items; c) they are easily contactable/frequently online, and; d) they offer service with a smile! I think the fact that their name is printed on a good will help, but when you've got a full set of armour, each piece made by someone different, I don't know if customers will return to those they bought their goods from. I think price will weigh the most, followed probably by security for purchase. Lady Si'aan Anoura. You asked me why I thought you have good business sense, Si'aan. Well, there's the proof right there. I think you got it right. Eljayco. It's always good to come up with ideas and this is definitely one of the more creative ones. However, have you thought of how disastrous it could be to your name if it ever becomes associated with shady business like that? In my opinion, it would drive away a group of customers away from you rather than towards you. Ask yourself. Would you go to a crafter if he has a record of arranging the death of his own customers right after the purchase? A potentially good idea could become a very bad business decision. ZtyX
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eljayco
New Member
Mirdain Freelance Crafter
Posts: 26
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Post by eljayco on Jan 24, 2009 3:15:55 GMT -5
Though what's the guarantee that they'll keep coming back to you when there's 10k other players on the server for them to choose from? imo crafters will have repeat customers if they: a) have good prices; b) they make relatively unique items; c) they are easily contactable/frequently online, and; d) they offer service with a smile! I think the fact that their name is printed on a good will help, but when you've got a full set of armour, each piece made by someone different, I don't know if customers will return to those they bought their goods from. I think price will weigh the most, followed probably by security for purchase. Lady Si'aan Anoura. You asked me why I thought you have good business sense, Si'aan. Well, there's the proof right there. I think you got it right. Eljayco. It's always good to come up with ideas and this is definitely one of the more creative ones. However, have you thought of how disastrous it could be to your name if it ever becomes associated with shady business like that? In my opinion, it would drive away a group of customers away from you rather than towards you. Ask yourself. Would you go to a crafter if he has a record of arranging the death of his own customers right after the purchase? A potentially good idea could become a very bad business decision. ZtyX Sorry, when I said an unscrupulous crafter I wasn't talking about me. I am afraid I am of the type who goes out of his way to help someone even in situations where I may lose out in time / money or if I have had bad dealings with someone before. I'm a lousy business person but not an evil one.
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Post by Si'aan Anoura on Jan 24, 2009 3:36:00 GMT -5
I'm a lousy business person but not an evil one. Bah! Then you shan't do very well! The only successful businessmen are evil! *Coughs; Wall-Street; Coughs*
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ZtyX Roman
New Member
CEO M.I.N.E INC: "Free business for all."
Posts: 10
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Post by ZtyX Roman on Jan 24, 2009 12:00:50 GMT -5
Hahahaahha....
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crossbow
New Member
The Seventh Circle Clan
Posts: 4
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Post by crossbow on Jan 24, 2009 15:54:15 GMT -5
DF seems to be a heavy PVP player base with a good craft system. Ripe for those few players who enjoy these things. Even with few crafters, there is a potential with grinding that a overage of products flood the market (depressing prices).
I expect few will grind to become the elite crafter status much in demand. Those few will make a name for themselves will be in great demand.
Hopefully, decay is great enough to eliminate this possibility and keep us in demand.
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eljayco
New Member
Mirdain Freelance Crafter
Posts: 26
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Post by eljayco on Jan 24, 2009 17:03:16 GMT -5
I'm a lousy business person but not an evil one. Bah! Then you shan't do very well! The only successful businessmen are evil! *Coughs; Wall-Street; Coughs* You are quite correct. In SWG I helped supply the whole guild with speeders free of charge. In LOTR I kep selling recipes below the infalted values in the hope some newbie who doesnt have lots of gold sees them at a price they can afford. I believe the market in DF will be very different though. The one unknown is the viablitiy of a crafter / PvP'r combo, if it's viable we may not do so well, if it's not then we shall be in great demand as the majority oif players are going to be there for the PvP.
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Post by Si'aan Anoura on Jan 24, 2009 19:28:25 GMT -5
In LOTR I kep selling recipes below the infalted values in the hope some newbie who doesnt have lots of gold sees them at a price they can afford. Ha, noone was ever that nice in WoW - myself probably included. I was never too big on the crafting side of things in that game, but I did buy and sell on the AH a fair bit, and made a bundle of money off it too! Used to buy all of a relatively rare item out and put it back on at about 600% mark up... people who are desperate to get their crafting skills up pay for it! ...I don't plan on being quite that cruel in DF, unless I run into players like those I left in WoW
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ZtyX Roman
New Member
CEO M.I.N.E INC: "Free business for all."
Posts: 10
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Post by ZtyX Roman on Jan 24, 2009 23:29:47 GMT -5
What a scheme, Annie. W;)
I'll smite you one for that. Your karma is too high for such unscrupulous past conduct. Come down, you saint.
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